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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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/vrpg/ is a place to discuss all types of role-playing video games, including single-player, multi-player, and massively multi-player, turn-based and real-time action, western-style and JRPG.

Does this mean RPGs are banned on other video game boards? No! /vrpg/ is just a separate board specifically focused on RPGs where discussions about your favorite games can thrive.

Please familiarize yourself with the rules and remember to use the spoiler function where appropriate!

Please note that, like /v/, "Generals"—long-term, one-after-the-other, recurring threads about a specific game are not permitted on /vrpg/. Such threads belong on >>>/vg/.


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Imagine having the creative freedom to make over a dozen full-fledged RPGs with continuous plot and lore, and wasting it on 90% slice of life soap opera in the most generic fantasy setting possible.
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>>3466281
>what's supposed to be good about it
People just like the characters
Also
It doesnt matter if the plot or world building of your game is weak if tje company actually listen to the fans give to them what ever they want
https://youtu.be/DzfsrMhel3o?si=jyHGjyrPLjsEnQ23
>>
>>3466529
This. When you play Sky you feel how much love the people who made it had for Gagharv and how much they wanted to make something that surpassed it. When you play Cold Steel you just feel like you're playing something the most generic flavorless safe JRPG ever made. Falcom really did just completely sell out. Even Ys fucking blows now.
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>>3466964
I'm glad I started in 2009. I wouldn't take it up now, I don't find it worth undergoing such a huge time sink
>>3466635
after Kuro no Seetheseki, I've grown to like Crossbell more, it's massively important for the lore. The setting was okay and the cast was nice. The remasters are a must-play for anybody who loves JRPGs
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>>3466281
Like the others said: peek comfy.
It's braindead nevertheless.
>>
>>3467304
Problem with Cold Steel and onward is series became a MODERN JRPG. People tend to forget that , primarily because westerners played it much later, the Sky trilogy was a mid-2000s affair. It feels distinctly different from Cold Steel due to that as well.

which alice is your alice, anon?
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>>3467317
I'm still here and I imagine a lot of other lorefags are here too. We just don't post much because there's no one asking questions. And discussing the same old tired plot points (the/a! ship of theseus!) with each other gets tiring.
The gacha community crossover is concerning. At least PMfags were interested mostly in the game's story, but gachafags might be in it mostly for waifufaggotry or because it's trendy.
>>
>>3467326
PMfags turned into gachafags too...
>>
>>3467326
>We just don't post much because there's no one asking questions.
Yeah. Generally I butt in when I see people wondering about shit, or correcting people saying X is because of Y, when it's actually because of Z, and so on. It's not like I don't try to lorefag outside of that or anything either, but trying to piece together shit to try to figure out something new isn't exactly conducive to thread discussion when it comes out looking like some Pepe Silvia-tier schizophrenic theory in written form, I usually keep that kind of shit to myself until I've got a more polished way to present it.
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>>3467317
I don't think I live in the same world as you.
>>
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The lack of Red Dead Hood and the mini-scenario of Grimm living with her is driving people to raise their SEN as means to sustain the wait.
Half tempted to go and update BS1's OW sprites with new ones as we wait.

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>"Gotta Love That Bethesda Polish"
Fallout 76 abomination, then Starfield disaster, now the Fallout 4 "Next Gen" bugfest.

Todd is RIP isnt he?

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Post your work/progress on your soon-to-be RPG masterpiece!
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>>3466751
So far I've never actually invested into anything for the gamedev meme.
I've just put down a 100 Jewros, and if before my faggy character kept me from progressing, now my inner Jew will take over and force me to do it in order to recoup the 100 Jewros.
We're all gonna make it brahs.
>>3466752
Even if the art is "ugly", it can still have a pleasing or at least interesting aesthetic, an allure to it. Thing is you still have to be skilled to pull off an aesthetic.
>>
>>3466747
I drew for 2 years using only a mouse. The thing about art is that you'll always look at it and think it looks like shit, that's normal. The approach is to use that feeling of unsatisfaction as a motivation to get better, to compare yourself to previous works you did so you'll notice the small things you're doing better. It's a field where you can spend your entire life discovering new things, so the question isn't when you'll become an artist but when you'll become confident enough in your work to call yourself one.
>>
>>3466747
>>3466759
Arttard here. Sometimes you have to settle. Learn some fundamentals and settle on a style that isn't to taxing on yourself.
Bad with line art? Go lineless.
Bad with colors? Use black and white with a single base color.
Hell, just chose some pallets of one of those websites.
I just changed my style a week ago to fit something I would like. It takes a little longer to finish but, I enjoy the process more.
For me, to be happy with my art is to identify what's wrong with it and come with a solution that's won't frustrate me.
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>>3459793
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>>3447711

> BIG UPDATE!

I've finished making The GamerGate 2 Game. It is now out and playable.

>Download Link:
https://sigmasuccour.itch.io/false-gamergater
-

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For those of you who backed it or somehow pirated it, what do you think? I'm about to do the Mine Dungeon from the Beta.
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>>3467325
I have used nearly every single hero attack a dozen or so times and the vast majority feel useless. As in actually useless. They should probably be doing damage relative to their stats and then a modifier on top given the resources but it feels like they're doing a fraction of their combined totals which then gets a modifier. Some attacks are awkward. The support cavalry charge you can call in consistently does 0 damage twice with 2 of it's hits and I don't understand why that is. Mellore can use the best glasses in the game for accuracy with dex/mag/speed/luck turbo pumped and STILL miss hits in her unique skills against vastly inferior enemies so I'm pretty sure the accuracy formula for those are just broken.

I went ahead and went through the majority of all drop tables as well. You can get some tier 2 spells early, but there's no saving bad units early on. There's no hidden fight you can do, gear you can buy, runes you can equip, or spells you can use to salvage characters that only get saved by levels. The stat curve actually is just that important. There's no system mastery you can flex to get around that.

Hmm. This bugs me a bit more than it really should.
>>
>>3467335
I'm still not sure if hero unites are doing one flat sum or a multiple hits. Like say you use Nowa and Lian's. She hits and the number 200 or whatever pops up and when Now hits you see another 250. Does that mean it did 200+250 or just 250. I'm pulling these numbers out of my ass just for an example, mind. I forget what my last usage's actual damage values were.
>>
>>3467339
The latter.
Also I talk about stat curves and you can look them up but they do not save every character, not even close. At the point that Rune's start to even attempt to bring characters in line Rune slots start to matter more. So while Carrie does get her unique SP skills that are all too fucking expensive for what they are she has only 2 slots for customization, has next to no health, and her only defensive action is dodge which might as well not even fucking exist.
Then there's the perma shits that take a roster slot but will NEVER be good like Corque, Reid, and Faye

And just now I've fully parsed why it bugs me. It's not that there are bad characters. Suikoden isn't rare for those. It's just how MANY characters are bad, how bad they are, how long they're bad, and how little you have to control that. For all that they were promised to be, runes do fucking nothing for most of the game. There are characters whose only rune slot for 40 levels is a 2 rarity weapon slot which means they literally can't put anything else there at all. Magic being incomprehensibly balanced is one of the things I can't believe made it to release. And from what I've read (and later saw because I didn't believe what I was reading) backers told them beforehand that the balance was THIS bad and is STILL shipped this way. Even the barest amount of playtesting by the battle planner would have revealed any of these points of contentions well before they even went gold. What the hell happened?

Damn it.
I'm not being hyperbolic when I say that this might be one of the worst balanced RPGs I've played in the last decade. And believe you me I'm really fucking scraping my noggin thinking of replacements without crossing genres.
I finally know what I'm feeling. I now see what that anon was talking about. It's like when we finally got off the fucking boat in Berserk only to realize that Miura lost nearly all of his narrative prose and the sharp edge that made his stories compelling.
>>
>>3467355
Even magic ITEMS are horrible. I don't know if they scale with stats at all but I used a Lvl 5 Fire Rune shard I picked up somewhere I wasn't paying attention to and it was just slightly weaker than a non critical regular attack.

> It's like when we finally got off the fucking boat in Berserk only to realize that Miura lost nearly all of his narrative prose and the sharp edge that made his stories compelling.
What a depressing yet apt metaphor.
>>
>>3467276
Rewritten "translations" are almost never a problem of the story, it's a problem that chiefly concerns characterization.

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What do you truly admire about your favorite characters?

I posed the anime version of this to /a/ yesterday, and I was pleasantly surprised that I didn't have to repeat the thread every month for several months for it to take. I dare you to do better.

I will elaborate about Shion Uzuki in the comments.
>>

Lol. Lmao even.
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>>3467247
that would make sense if everyone was equally as competent or if the overall workforce exuded some kind of level of understanding of the medium but when given the choice of employees to speak on development of starfield- the people chosen ending up being Reddit tier "i love space and robots :D" people it becomes abundantly clear that they hired people that were enthusiastic yet probably lacking actual creative depth and skill.

Bethesda is not in my mind a studio made of up smart and competent people, they lack for want of a better word, spite. I suppose im asking a studio from the bottom of the top made for and by the definition of "normie tastes" to make decent art but i feel like that makes me sound like a fart sniffer.
>>
>>3466902
And they announced it 2 years ago.
>>
>>3467319
Oblivion has actual questing- going to locations, maybe being subverted along the way or at the destination and usually aiding someone else in pursuit of something

Skyrim is literally exclusively fetch quests for items and combat encounters. There are very few quests in newer bethesda games that dont have a quest marker pointing you directly to what you need to pick up and who you need to kill
>>
>>3467348
i never liked the way Oblivion handed out quests by eavesdropping, it felt like quests were few and far between
>>
>>3467346
>I suppose im asking a studio from the bottom of the top made for and by the definition of "normie tastes" to make decent art
>but i feel like that makes me sound like a fart sniffer.
Of course it does, since you don't know what you're talking about. You're just another bratty consumer

+1 (734) 968-0606

Looking for friends trying to figure out how to come out. If your in the Michigan area let me know
>>
>>3467331
being fag is a sin and you will rot in hell, degenerate scum
>>
This must be the wrpg thread
>>
>>3467345
it's just another fallout thread, don't worry about it

>Try to get into the game every few years or so.
>start a new game
>pick up fargoth's ring
>go to the tavern and talk to the mercenary dude
>"find fargoth's secret hideout"
>ok cool
>talk to fargoth
>lying to him about the ring doesn't finish the quest
>also can't tell him about the mercenary dude
>now have 2 unresolved quests in my journal that i'll never get rid off
>whatever
>decite to go to Balmorn
>encounter rat on the way
>notice i have a level 1 spell that gives me access to a deadric weapon
>kill first RPG rat... with deadric weapon

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>>3462382
Ok cool, here's a (you) for you
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>>3446158
>try to get into Morrowind for the second time
>focus on getting lost and fucking around
>talk to NPC
>He dumps too much information for a simple greeting
>hyperlinks make it feel like I am reading a wiki page ingame
>dialogue options are copypasted
>uninstalled the game
Skyrim did it better.
>>
>>3446158
anyone have the sam hyde n'wah card meme?? My pc's hard drive was got fried, and I lost my meme folder.
Thanks
>>
>>3462835
1/10 bait, quickly stopped being believable
>>
bump

A thread for posting about and sharing obscure RPG's you've played and want to discuss or mention on the off chance someone here has played it too, or goes and tries it out. Can be anything from licensed and published games, to fan-made modules for other games, to shareware, to full on indie titles.

Post'em if you got'em.
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Rise of a third power is a fantastic little game. Reminds me of the glory days of RPGs.

Tangledeep has a similar SNES era nostalgia.

If you enjoyed games from that era you'll likely enjoy both of these.
>>
Castle of the Winds, Windows 3.1 game and a sequel. Ludokino.
>>
>>3463338
I only played the demo, didn't really have a way to get the full version as a kid. The flintlock ruled, I was mad whenever it exploded. Loved the magic system, too - figuring out spells by figuring out what each syllable translates to was top tier kino.

>>3463741
That sounds pretty unique.
>>
Dragon Quest.
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>>3463268
The Elder Scrolls 3 Morrowind

Let's talk about tactical RPG games.
What are your favorites? What have you played? What's on your backlog?
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I got filtered by Disgaea 7. I've beaten every other disgaea except 4. I got stuck at episode 4. I just get wrecked everytime I try. I guess I should be hitting the item world but I've never had to do this early in any other Disgaea game...
>>
>>3466645
>>3466673
> I remember being blown away by the fact units actually wore their weapons and armor visibly
both vandal hearts did that and it was indeed great
>>
>>3466593
Honestly I don't like them, I feel like every battle takes 2 hours because both your turn and especially the enemy's take a lot of time. I want to like them but damn

I've tried FF:Tactics, Front mission, tactics ogre, a couple fire emblems and I always drop them.
I'll try triangle strategy eventually because it looks nice but I don't have high hopes.
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>>3467334
Try Tactics Ogre Reborn and turn the speed up.
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>>3467294
The first game doesn't really change on your equipment, just when you class change. Which is still nice but I don't want to give people the wrong information.

I heard a schizo theory a very long time ago that every Final Fantasy is actually meant to be satirical, and since then it's stuck with me so much that I can't help but feel like there's some truth to it. Please tell me I'm not alone here.
>>
what is it satirising? i mean the only thing i can think of is 7 satirising greenpeace with Avalanche ironically targeting the echo friendly energy they switched to from fossil fuels

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I'd love to play something in similar vein to this game but with actual character building options. What are my choices?
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dex was pretty fun, just too short.
you could try neuromancer too, it's super old though.
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>>3459657
>RPG
>Dreamweb
that's a point n clik adventure gamu.

>>3460647
FF7 is cyberpunk...
>>
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>>3460655
>rpg elements are non-functional ass
>entire game is a timed adventure
bloodnet is the exact kind of game that needs a remake to make it shine because idea itself is great
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>>3460964
>>rpg elements are non-functional ass
Explain.
>>
No.

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News: https://www.artix.com/news/allnews

What are you guys grinding? I finally got all the prereq armors for RGOW so that's exciting. Trying to get back into AQC and DF as well.
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>>3466908
>he can't just buy it
ngmi
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>>3466908
>she doesn’t have it yet
sis?
>>
>>3466924
>>3466915
i dont have the classes and am too retarded to do ultras...
>>
>>3322160
Man I really knew us zoomers had taken over 4chan when I started seeing threads about Artix games regularly.
>>
The new class is pretty bad. Expecting some buffs.


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